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CARTIER - Panther ring

My next project was the Cartier panther ring. My biggest challenge wasn't the shape, but rather the stone setting, it's the very first time I've done it in 3D design. I attempted to do it without automatic paving tools, which is a very difficult and time-consuming task. Nevertheless, it's interesting because each stone must have its designated place, and the overall result must be harmonious to enhance the panther's head. I will certainly undertake another project to improve my skills in this aspect.
The following images are borrowed from the house's website.
https://www.cartier.com/fr-fr/bague-panthere-de-cartier_cod25458910981759773.html#dept=EU_Rings_Panthere-de-Cartier
The most important thing for me was to achieve the volumes because they are organic, and it's quite challenging to use Rhino 7 for that. Nevertheless, I still managed to achieve a satisfactory result.
This Time again, Hau Nguyen dinh was in charge of the Rendering, experimenting with animation and how stones react to light. Caustics are on that matter pretty difficult to get right.
CARTIER - Panther ring
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